Wan 3.0

Wan 3.0 Connects Subject Appearance, Motion, and Sound Through Multimodal References

Wan 3.0 brings text, image, video, and audio references into an all-in-one video creation workflow, extending creative direction beyond a single written description. Images can establish subject appearance, video can inform action pacing and camera language, and audio can provide a sound reference. Creators can give the visual and listening goals of a shot distinct, understandable roles.

Reference-driven generation makes existing assets a continuing source of creative direction: character features, clothing, scene style, and motion can all inform the shot. Long-take temporal consistency helps maintain continuity as action develops, first-and-last-frame controls establish the visual beginning and finish, and native audiovisual generation brings rhythm, atmosphere, and performance intent into the same workflow.

Standard Wan 3.0 and Video Prime support 2–30-second clips, 480P/720P/1080P output, and native audiovisual generation. When a video reference is used, reference and output duration together cannot exceed 30 seconds. Input type, desired output, and the credit estimate should be considered together.

Key Highlights

1. All-in-one multimodal creation: Text, images, video, and audio contribute different layers of reference information to a scene.
2. More defined visual control: Subject images and first-and-last frames help plan appearance, openings, and endings.
3. Connected motion and sound: Video references guide pacing and camera language, while native audiovisual generation enriches scene expression.

Multidimensional Reference Understanding Strengthens Scene Consistency

Wan 3.0 brings visual features, motion information, and sound cues into generation, expanding creative context across richer multimodal materials. Character images, environmental visuals, performance clips, and audio references can guide identity, atmosphere, movement timing, and sound direction, providing complementary foundations for scene construction.

Reference-driven generation turns those materials from isolated assets into continuing creative conditions. Long-take temporal consistency helps preserve relationships between appearance, action, and style. Native audiovisual generation develops sound alongside visual changes, supporting video with a more complete expressive intention.

Matching Modes to Available Assets

Standard Wan 3.0 supports full media references for regular generation. Video Prime retains those core controls while prioritizing faster end-to-end generation, making it relevant when the asset direction is established and results need frequent review. Both support output from 2 to 30 seconds.

Draft Mode serves lower-cost short-clip exploration with text or image input, 1–15-second duration, output up to 1080P, and native audiovisual generation. Choose standard or Prime when full video-reference capability or longer output is needed. Changing modes requires another generation; do not assume that an input combination can move unchanged between all modes.

Visual Anchors and Dynamic References Provide Layered Control

First-frame and first-and-last-frame controls establish visual endpoints, while media references carry further information about subjects, action, and style. Wan 3.0 connects these controls within supported generation paths, accommodating both motion developed from a defined image and new audiovisual scenes guided by several materials.

Standard and Prime provide output up to 1080P and 2–30 seconds. Reference video plus output must stay within 30 seconds; a 5-second reference and 15-second output total 20 seconds, for example. Audio references guide sound, while the Audio setting determines whether the generated result includes a native soundtrack.

Illustrative Reference Combinations

Character entrance: Use a character image for appearance, rights-cleared performance footage for the timing of a turn, and text for a new interior. This is a creative plan, not a promise of frame-by-frame reproduction of posture or facial detail.

Product shot: Establish the opening with a product photograph, then describe a camera approach and changes in lighting. If there is no specific motion to borrow, the task does not need an additional video reference just for completeness.

Scene atmosphere: Describe an empty hall and a person's arrival, with sound direction for footsteps and a sense of space. Audio references involving music or an identifiable voice require the appropriate rights.

FAQ

How does a first frame differ from an ordinary image reference?
A first frame establishes the visual basis of the opening. An ordinary image reference primarily guides a subject or style. The chosen use should match the current task interface.

Does reference footage add to billable duration?
Yes. Standard and Prime video-reference tasks count both reference and output seconds. Their total must also stay within 30 seconds. Review the credit estimate before submission.

Can reference assets simply be downloaded from anywhere?
Availability is not the same as permission. Likenesses, trademarks, music, and other materials need appropriate rights. Commercial use must also comply with the paid plan and applicable terms.

Conclusion

Wan 3.0 brings appearance, movement, and sound into the same scene through multidimensional reference understanding and native audiovisual generation, supporting more coherent and intentionally directed content. Explore the capabilities at Wan 3.0: https://wan30.io/